Overview
The Department of Interactive Media offers a minor in Interactive Media (CIMI).
Complement your major and learn the skills you need to succeed in a rapidly changing technology landscape.
The Interactive Media minor is a hands-on program that teaches you the skills you need to design, develop, and deploy interactive technologies. You'll learn about emerging technologies such as virtual reality, augmented reality, and artificial intelligence, and gain access to state-of-the-art facilities and equipment.
Whether you're interested in a career in design, media, science, business, or the arts, the Interactive Media minor will give you the skills you need to succeed.
As a minor in the CIM department, many opportunities await you, including access to the following facilities and equipment: the Emerging Media Lab used for fabrication, board games, physical computing, and digital screen-based games; the XR Studio is used for virtual reality, volumetric captures studio and augmented reality experimentation, the User Experience (UX) Lab supports interdisciplinary research on understanding how people use information systems. The New Experience Research & Design Lab (NERDLab) is a student-faculty cooperative driven by research, development, and an enthusiasm for social impact.
More Information on our facilities and labs can be viewed at https://interactive.miami.edu/spaces/
The Ribeiro Innovation Fund is an endowed fund support lectures and workshops that instill creative confidence in students. It enriches the academic curriculum promoting innovation in the field of interactive media by inviting industry leaders and innovators; thus tightening the link between the Interactive Media program and industry.
Curriculum Requirements
Code | Title | Credit Hours |
---|---|---|
Required Core for Interactive Media Minor 1 | ||
CIM 103 | Web Lab | 3 |
CIM 102 | Interaction Design | 3 |
Electives 2 | ||
Choose three of the following: | 9 | |
Introduction to Spatial Computing (AR/VR/MR) | ||
Introduction to Game Studies | ||
User Experience Design | ||
Intro to Creative Coding | ||
Introduction to Game Design | ||
Physical Computing | ||
Human-Computer Interaction | ||
Mobile Application Development | ||
Internet and Media Activism | ||
Building Virtual Worlds | ||
Augmented Reality | ||
Front End Fundamentals | ||
Designing Games for Impact | ||
Dynamic Data | ||
Immersive Storytelling | ||
Video Game Spectatorship and Esports | ||
2D Character Design | ||
Special Topics in Interactive Media | ||
Technology Trends | ||
Interactive Media Business Essentials | ||
Design with AI | ||
Introduction to Infographics and Data Visualization | ||
Total Credit Hours | 15 |
- 1
Students cannot double count any CIM courses from the Interactive Media minor towards the Interactive Media major and/or minor or the Game Design minor.
- 2
Students, in conjunction with an advisor, can construct an Interactive Media minor focusing on one of these suggested areas: Development, Design and UX Research. These suggested areas listed below are notated on the transcript as an Interactive Media minor.
- *
All courses for the minor must be passed with a minimum grade of C or higher.