The Department of Interactive Media offers a minor in Interactive Media (CIMI).

Complement your major and learn the skills you need to succeed in a rapidly changing technology landscape.

The Interactive Media minor is a hands-on program that teaches you the skills you need to design, develop, and deploy interactive technologies. You'll learn about emerging technologies such as virtual reality, augmented reality, and artificial intelligence, and gain access to state-of-the-art facilities and equipment.

Whether you're interested in a career in design, media, science, business, or the arts, the Interactive Media minor will give you the skills you need to succeed.

As a minor in the CIM department, many opportunities await you, including access to the following facilities and equipment: the Emerging Media Lab used for fabrication, board games, physical computing, and digital screen-based games; the XR Studio is used for virtual reality, volumetric captures studio and augmented reality experimentation, the User Experience (UX) Lab supports interdisciplinary research on understanding how people use information systems. The New Experience Research & Design Lab (NERDLab) is a student-faculty cooperative driven by research, development, and an enthusiasm for social impact.

More Information on our facilities and labs can be viewed at https://interactive.miami.edu/spaces/

The Ribeiro Innovation Fund is an endowed fund support lectures and workshops that instill creative confidence in students. It enriches the academic curriculum promoting innovation in the field of interactive media by inviting industry leaders and innovators; thus tightening the link between the Interactive Media program and industry.

Curriculum Requirements

Required Core for Interactive Media Minor 1
CIM 103Web Lab3
CIM 102Interaction Design3
Electives 2
Choose three of the following:9
Introduction to Spatial Computing (AR/VR/MR)
Introduction to Game Studies
User Experience Design
Intro to Creative Coding
Introduction to Game Design
Physical Computing
Human-Computer Interaction
Mobile Application Development
Internet and Media Activism
Building Virtual Worlds
Augmented Reality
Front End Fundamentals
Designing Games for Impact
Dynamic Data
Immersive Storytelling
Video Game Spectatorship and Esports
2D Character Design
Special Topics in Interactive Media
Technology Trends
Interactive Media Business Essentials
Design with AI
Introduction to Infographics and Data Visualization
Total Credit Hours15

Students cannot double count any CIM courses from the Interactive Media minor towards the Interactive Media major and/or minor or the Game Design minor.


Students, in conjunction with an advisor, can construct an Interactive Media minor focusing on one of these suggested areas: Development, Design and UX Research. These suggested areas listed below are notated on the transcript as an Interactive Media minor. 


All courses for the minor must be passed with a minimum grade of C or higher.