Overview
The Interactive Media minor complements any major by equipping students with essential hands-on skills in design, coding, immersive technologies, artificial intelligence, and user experience. Students will learn to think critically and creatively about technology while gaining practical skills to design, build, and evaluate interactive systems. The minor is designed to provide a balance of foundational knowledge and exposure to cutting-edge creative technology practices.
Curriculum Requirements
| Code | Title | Credit Hours |
|---|---|---|
| Core Courses 1 | ||
| CIM 102 | Interaction Design | 3 |
| CIM 103 | AI and Creativity | 3 |
| Electives 2 | ||
| Recommended Elective Areas (choose three courses from an elective area): | 9 | |
| Creative Coding & Development | ||
| Intro to Creative Coding | ||
| Front End Fundamentals | ||
| Mobile Application Development | ||
| Dynamic Data | ||
| Digital Culture & Studies | ||
| Introduction to Game Studies | ||
| Internet and Media Activism | ||
| Meaningful Connections in the Digital World | ||
| Immersive Storytelling | ||
| Video Game Spectatorship and Esports | ||
| Digital Product Design 3 | ||
| Innovation Design | ||
| Prototyping | ||
| User Experience Design | ||
| Visual Design for Interactive Media | ||
| Meaningful Connections in the Digital World | ||
| Startup Studio: from Idea to Launch | ||
| Emerging Topics & AI | ||
| Physical Computing | ||
| Wearable Technologies | ||
| Internet and Media Activism | ||
| Technology Trends | ||
| Startup Studio: from Idea to Launch | ||
| Design with Artificial Intelligence (AI) | ||
| Immersive Media | ||
| Introduction to Virtual Reality | ||
| Building Virtual Worlds | ||
| Augmented Reality | ||
| Intro to 3D Design | ||
| Immersive Storytelling | ||
| Total Credit Hours | 15 | |
- 1
Students cannot double count any CIM courses from the Interactive Media minor towards the Interactive Media major and/or any of the other minors that are under the Interactive Media department.
- 2
Students select three electives in consultation with an advisor to create either a generalist minor or a focus area (e.g., Creative Coding & Development, Digital Culture & Studies, Digital Product Design, Emerging Topics & AI, or Immersive Media).
- 3
At least one elective must be at the 300-level or higher.
- *
A grade of C or higher is required in all courses (a C- is not acceptable)

