Overview
The BS in Innovation, Technology and Design, a multi-disciplinary degree program, is a unique University-wide program that will prepare graduates at the intersection of design, innovation, technology and entrepreneurship. Stewarded by the College of Engineering, with cooperation across the University, the new Bachelor of Science degree program is designed to create entrepreneurial-minded, experienced graduates who will tackle the complexities of real-world challenges and opportunities and translate ideas into sustainable, high-impact ventures. The students will be equipped to effectively integrate concepts from business, art and creativity, ethics, law, and engineering and draw on design tactics for innovation and problem solving. A critical component of this new degree is that most courses are team taught by faculty from multiple disciplines. The students will learn and innovate through experiential design challenges provided by industry partners every semester, and embedded internships and/or civic engagement.
Curriculum Requirements
Code | Title | Credit Hours |
---|---|---|
GENERAL EDUCATION REQUIREMENTS | ||
Written Communication Skills: | ||
WRS 105 | First-Year Writing I | 3 |
WRS 107 | First-Year Writing II: STEM | 3 |
Quantitative Skills (fulfilled thru MTH 161) | ||
Areas of Knowledge: | ||
Arts & Humanities Cognate | 9 | |
People & Society Cognate | 9 | |
STEM Cognate (9 credits) (fulfilled through the major) | ||
FOUNDATIONAL COURSES | ||
ITD 102 | Career Foundations: Obtaining Experiences to Support Career Goals | 1 |
MTH 161 | Calculus I | 4 |
MTH 162 | Calculus II | 4 |
ISE 363 | Project Management for Engineers | 3 |
BTE 120 | Introduction to Business Technology and Programming | 3 |
Programming Course | 3-4 | |
Students must take at least one of the following: | ||
Computer Programming I | ||
Introduction to Programming | ||
Finance/Accounting Courses | ||
BUS 200 | Introduction to Business | 3 |
ISE 380 | Engineering Economic Analysis | 3 |
MAJOR COURSES | ||
Core Courses | ||
CIM 112 | Innovation Design | 3 |
EGN 114 | Global Challenges Addressed by Engineering and Technology | 3 |
EGN 123 | Computing and Digital Solutions for the future | 3 |
MGT 253 | Introduction to Entrepreneurship | 3 |
SOC 305 | Globalization and Society | 3 |
GHS 301 | Sociocultural Foundations of Global Health | 3 |
or HIS 229 | Consumer Society: A Global History | |
CIM 121 | Prototyping | 3 |
BTE 360 | Systems Analysis and Design | 3 |
MGT 354 | Growing the New Venture | 3 |
ITD 220 | Ethics, Equity and Responsibility | 3 |
ITD 270 | Creativity, the Creative Process and Innovation | 3 |
Approved Electives 1 | 12 | |
Select 4 courses with advisor approval from the approved electives list. 1 | ||
DESIGN CHALLENGES | ||
ITD 120 | Design Challenges 1 2 - (Problem Identification and Scoping) | 3 |
ITD 134 | Design Challenges 3 4 (Empathize and Design) | 3 |
ITD 256 & LAB COMPONENT | Design Challenges 5 6 - (Ideate and Prototype) and | 3 |
ITD 378 | 3 | |
Design Challenge Capstone | ||
ITD 410 | Capstone 1 - Innovation, Technology and Design (Capstone 1) | 3 |
ITD 420 | (Capstone 2) | 6 |
CIVIC/EMPLOYER ENGAGEMENT 2,4 | 6-7 | |
Complete at least 6 or 7 credits from the following options: | ||
Internship/Civic Engagement: | ||
Internship 1 3 | ||
Internship 2 3 | ||
Research: | ||
Undergraduate Research in Innovation, Technology, and Design | ||
Total Credit Hours | 121 |
- 1
This list of ITD approved electives is published periodically on the ITD Program website. Refer to https://itd.miami.edu and available with the ITD Academic advisor / Cane Navigator. As some of the elective courses have pre-requisites & co-requisites, students must consult with their Academic advisors / Cane navigator prior to enrollment in these approved electives. Any exceptions or substitutions for the electives requires Program Director's approval.
- 2
Students who take ECE 118 to fulfill the programming course requirement may need to take 7 credits of civic/employer engagement to meet the total credit hours for the degree.
- 3
Students are required to attend the lecture component of this course while completing the internship.
- 4
Enrollment in these courses requires program approval
The BS in Innovation, Technology and Design offers two plan of study options for students: an intensive three-year option or a traditional four-year option.
Sample Plan of Study: Intensive Three-Year Option
Students who wish to complete the program in three years can follow the intensive plan of study below. Students in this option would need to complete two required summer internships.
Year One | ||
---|---|---|
Fall | Credit Hours | |
WRS 105 | First-Year Writing I | 3 |
CIM 112 | Innovation Design | 3 |
EGN 114 | Global Challenges Addressed by Engineering and Technology | 3 |
EGN 123 | Computing and Digital Solutions for the future | 3 |
ITD 120 | Design Challenges 1 2 - (Problem Identification and Scoping) | 3 |
ITD 102 | Career Foundations: Obtaining Experiences to Support Career Goals | 1 |
BUS 200 | Introduction to Business | 3 |
Credit Hours | 19 | |
Spring | ||
MTH 161 | Calculus I | 4 |
WRS 107 | First-Year Writing II: STEM | 3 |
BTE 120 | Introduction to Business Technology and Programming | 3 |
CIM 121 | Prototyping | 3 |
ITD 134 | Design Challenges 3 4 (Empathize and Design) | 3 |
A&H Cognate | 3 | |
Credit Hours | 19 | |
Summer | ||
MTH 162 | Calculus II | 4 |
Credit Hours | 4 | |
Year Two | ||
Fall | ||
MGT 253 | Introduction to Entrepreneurship | 3 |
ITD 256 | Design Challenges 5 6 - (Ideate and Prototype) | 3 |
A&H Cognate | 3 | |
BTE 360 | Systems Analysis and Design | 3 |
ISE 380 | Engineering Economic Analysis | 3 |
ECE 118 or CSC 120 | Introduction to Programming or Computer Programming I | 3-4 |
Credit Hours | 18-19 | |
Spring | ||
ITD 270 | Creativity, the Creative Process and Innovation | 3 |
ITD 378 | 3 | |
MGT 354 | Growing the New Venture | 3 |
ITD 220 | Ethics, Equity and Responsibility | 3 |
SOC 305 | Globalization and Society | 3 |
ISE 363 | Project Management for Engineers | 3 |
Credit Hours | 18 | |
Summer | ||
Civic/Employer Engagement Courses 1 | 6-7 | |
Credit Hours | 6-7 | |
Year Three | ||
Fall | ||
ITD 410 | Capstone 1 - Innovation, Technology and Design | 3 |
GHS 301 or HIS 229 | Sociocultural Foundations of Global Health or Consumer Society: A Global History | 3 |
A&H Cognate Course | 3 | |
P&S Cognate Course | 3 | |
Approved Elective | 3 | |
Approved Elective | 3 | |
Credit Hours | 18 | |
Spring | ||
ITD 420 | 6 | |
P&S Cognate Course | 3 | |
P&S Cognate Course | 3 | |
Approved Elective | 3 | |
Approved Elective | 3 | |
Credit Hours | 18 | |
Total Credit Hours | 120-122 |
Sample Plan of Study: Traditional Four-Year Option
Students who wish to have the full four-year undergraduate experience can choose to extend the course requirements over four years, rather than three. Below is one example of how a student might do this. This would enable a student to study abroad during the third year or pursue a minor or other co-curricular activities. Students can work with their advisor to fit the 12-credit internship requirement into their customized plan of study.
Year One | ||
---|---|---|
Fall | Credit Hours | |
WRS 105 | First-Year Writing I | 3 |
CIM 112 | Innovation Design | 3 |
EGN 114 | Global Challenges Addressed by Engineering and Technology | 3 |
EGN 123 | Computing and Digital Solutions for the future | 3 |
ITD 120 | Design Challenges 1 2 - (Problem Identification and Scoping) | 3 |
ITD 102 | Career Foundations: Obtaining Experiences to Support Career Goals | 1 |
Credit Hours | 16 | |
Spring | ||
MTH 161 | Calculus I | 4 |
WRS 107 | First-Year Writing II: STEM | 3 |
ITD 134 | Design Challenges 3 4 (Empathize and Design) | 3 |
BTE 120 | Introduction to Business Technology and Programming | 3 |
CIM 121 | Prototyping | 3 |
Credit Hours | 16 | |
Year Two | ||
Fall | ||
MGT 253 | Introduction to Entrepreneurship | 3 |
BUS 200 | Introduction to Business | 3 |
ECE 118 or CSC 120 | Introduction to Programming or Computer Programming I | 3-4 |
ITD 256 | Design Challenges 5 6 - (Ideate and Prototype) | 3 |
MTH 162 | Calculus II | 4 |
Credit Hours | 16-17 | |
Spring | ||
SOC 305 | Globalization and Society | 3 |
ITD 220 | Ethics, Equity and Responsibility | 3 |
MGT 354 | Growing the New Venture | 3 |
ITD 270 | Creativity, the Creative Process and Innovation | 3 |
ITD 378 | 3 | |
Credit Hours | 15 | |
Year Three | ||
Fall | ||
BTE 360 | Systems Analysis and Design | 3 |
ISE 380 | Engineering Economic Analysis | 3 |
A&H Cognate Course | 3 | |
GHS 301 or HHS 229 | Sociocultural Foundations of Global Health or | 3 |
ITD 199 or 295 | Internship 1 or Undergraduate Research in Innovation, Technology, and Design | 3-4 |
Credit Hours | 15-16 | |
Spring | ||
A&H Cognate Course | 3 | |
P&S Cognate Course | 3 | |
Approved Elective | 3 | |
ITD 299 or 295 | Internship 2 or Undergraduate Research in Innovation, Technology, and Design | 3-4 |
ISE 363 | Project Management for Engineers | 3 |
Credit Hours | 15-16 | |
Year Four | ||
Fall | ||
ITD 410 | Capstone 1 - Innovation, Technology and Design (ITD Capstone 1) | 3 |
P&S Cognate | 3 | |
P&S Cognate | 3 | |
Approved Elective | 3 | |
A&H Cognate | 3 | |
Credit Hours | 15 | |
Spring | ||
Approved Elective | 3 | |
Approved Elective | 3 | |
Design Challenge Capstone 2 | 6 | |
Credit Hours | 12 | |
Total Credit Hours | 120-123 |
Mission
The BS in Innovation Technology & Design program, an initiative of the University of Miami New Century Education Incubator, will prepare students to research, analyze, prototype and design innovative products and processes from concept to launch.
Student Learning Outcomes
- Students will be able to describe and employ various stages of the design-and-innovation process, from initial research to new concept generation and on to implementation.
- Students will be able to integrate social, technological and formal analysis in the design of innovative product, service, and system concepts.
- Students will be able to identify and characterize stakeholders surrounding technology innovation in relation to specific design concepts.
- Students will be able to conduct research and understand the expectations, experiences, and practices of technology users and key stakeholders.